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"Tek" <tek### [at] evilsuperbraincom> wrote in message
news:4a550f0b@news.povray.org...
> At present this is all flat pigments, but it's already got a lot of
details
> I'm pretty pleased with. Next I plan on sorting out the bumps, finish, and
> atmosphere, but I'd welcome any suggestions.
Not bad, but a little too fractal, telltale CG. Granted, we have only one
datum and reliance on it may be too much, but I don't see any geophysical
forces of nature creating convoluted terrain that is typical of "pure"
implementations based on fractal noise or similar mathematically abstract
patterns.
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